package org.andengine.util.texturepack;

import org.andengine.opengl.texture.ITexture;

/**
 * (c) Zynga 2011
 *
 * @author Nicolas Gramlich <ngramlich@zynga.com>
 * @since 23:23:47 - 30.07.2011
 */
public class TexturePack {
    // ===========================================================
    // Constants
    // ===========================================================

    // ===========================================================
    // Fields
    // ===========================================================

    private final ITexture mTexture;
    private final TexturePackTextureRegionLibrary mTexturePackTextureRegionLibrary;

    // ===========================================================
    // Constructors
    // ===========================================================

    public TexturePack(final ITexture pTexture, final TexturePackTextureRegionLibrary pTexturePackTextureRegionLibrary) {
        this.mTexture = pTexture;
        this.mTexturePackTextureRegionLibrary = pTexturePackTextureRegionLibrary;
    }

    // ===========================================================
    // Getter & Setter
    // ===========================================================

    public ITexture getTexture() {
        return this.mTexture;
    }

    public TexturePackTextureRegionLibrary getTexturePackTextureRegionLibrary() {
        return this.mTexturePackTextureRegionLibrary;
    }

    // ===========================================================
    // Methods for/from SuperClass/Interfaces
    // ===========================================================

    public void loadTexture() {
        this.mTexture.load();
    }

    public void unloadTexture() {
        this.mTexture.unload();
    }

    // ===========================================================
    // Methods
    // ===========================================================

    // ===========================================================
    // Inner and Anonymous Classes
    // ===========================================================
}